With Sarge joining us, we had a great opportunity to play a few games that we haven't had a chance to for a while... DTB and I managed to get in one tourney practice game while Sarge and Leland took a nice slow game to get Sarge back into the swing of things. He used a new (for him) faction, Cryx! Wow! All these years, he's been the Cygnar fan boy! Talk about jumping ship! I guess he finally realized what we've always known about Cygnar... they're just a bunch of poser bullies (hahaha). He did do a bit of Cryx painting during his time as a Press Ganger, though, and it was nice to see a few of his older models find their way back to the table! Like this lovely Deneghra! Fall victim to her deviousness!
|Don't be a sucker to this lovely witch!|
The final chapter of Widower's Wood took place, and finally, a game that we've been waiting to play for over a year! One of our very favorites, a kickstarter from several years ago, Cthulhu Wars! I've only gotten to play this twice before, but I really enjoyed it every time! But before we get into this unholy diversion...
A couple of things to keep in mind... the next few meetings of the Fukuyama Gaming Club will be held on June 24 and on July 22.
The Japan Open Team Championships are still taking registration for the tournament on October 7. Four teams have signed up, which means that only half the slots are still open! Hurry up and register before all the spaces are taken!
And don't forget about Boundless Charge in Osaka!
So! Cthulhu Wars, by Petersen Games. As I mentioned, this was a kickstarted that DTB got involved in a few years back, and though it took a while to get to us (as most kickstarters do) this was well worth the wait. This is a strategy game set in the universe of H. P. Lovecraft. Each player takes control of a cult of one of the Great Old Ones, starting with only the human cultists and eventually making their way to summoning monsters and eventually, the Great Old Ones themselves. You have to set up a power base, summon your monsters, open portals to the outer planes, and balance between cooperating with the other players and stabbing them in the back as you seize power!
I adore the Cthulhu mythos. I've read all of the original Lovecraft stories, and I enjoy a variety of Cthulhu games and internet goodness (I'm looking at you, Calls For Cthulhu). But please, please forgive me if I spell something wrong. It happens sometimes, just roll with it!
|Cultists and gates for everyone!|
Four factions were selected for today's game, and we decided to stay with the four main factions just to keep things simple since it had been such a long time since we played. Cthulhu, Nyarlathotep, the King in Yellow and Hastur, and Shub-Niggurath will be facing off for control of this plane!
|The Black Goat|
|The Yellow Sign|
Cthulhu Wars is a strategy game that sees the players gathering power and then using that power to take actions until everyone is out of energy, and finally gaining points for certain accomplishments. The first player to 30 points wins, more or less... more on that in a second. So, let's take a look at the way the game works.
|Player card for the Black Goat|
Next, the Ritual of Annihilation! In turn order, players get to decide if they are going to spend power to enact a Ritual of Annihilation... and the amount of power that it costs raises as more rituals are completed. So, the first person to do it will only pay like, seven power to enact the ritual, while the fifth time will cost, maybe, 10, and so on. By enacting a ritual, you will receive an Elder Sign. Each Elder Sign has a 1, 2, or 3 printed on it, which you want to keep hidden from the other players. These are extra points that will be added to your total at the end of the game, and can actually push someone past the original person that first made it to 30 points! But be careful! Performing too many Rituals can actually end the game early!
Then, it's time for the good stuff! Spending all that power that you've been collecting! Yeah! Players take turns spending power to do all sorts of things... moving around the board, recruiting cultists, spawning monsters, building gates, casting spells, and summoning your Great Old One are just a couple of the things that you can do. Also, battling against other factions, which is a huge amount of fun! Naturally this is where most of the cunning needs to happen, especially because not everyone will have the same power to start with, or one player will be trying to accomplish something that takes a lot of power... but once you're out, you're out, and you can't influence the board anymore... so part of the strategy is trying to decide if you want to blow all your power and risk letting the others run wild over the board with you unable to stop them, or if you want to hoard your power and be the last one to have an action.
|Oh, Shub-Niggurath, you slut!|
|Spreading out, to enslave the world!|
|The King in Yellow appears!|
|Monsters run wild!|
|Great Old One Vs. Outer One|
|Great Old One Vs. The Greatest Oldest One|
Battle!!! Battlebattlebattle! This was a turn of everyone Vs. Everyone else! To start, Cthulhu and his mob took on Shub-Niggurath with her 2 Dark Young and 3 Cultists (usually Cultists don't have a battle score, but the Black Goat has a spell book that gives them a fighting score of 1). Cthulhu did end up winning our battle, but he did get pushed around quite a bit.. Nyarlathotep and the King in Yellow went at it again, and then, I made my horrible mistake... so, I wasn't even really thinking about how the King in Yellow needed to get into one of my squares (where I had a mighty massive force) to desecrate in order to get his last yellow sign, but he couldn't penetrate my defenses... and I foolishly sent a ghoul into the area of their battle after they were done and like an idiot I pushed the King in Yellow INTO MY SQUARE WITH SHUB-NIGGURATH!!!! So of course, he desecrated West Africa before I could stop him, and got his final spell book! Argh! What a mistake!
|Things are getting a bit messy!|
|I'm gonna sing the Doom Song now!|
This is a super fun game, and we had a heck of a good time playing it. It's always nice to have Sarge show up for a day of good times! We hope he can come again sometime soon! For everyone else, see you in Fukuyama on June 24th, and don't forget to sign up for the Japan Open Team Tournament! Spaces are going fast!