In an effort to help me complete my lists for the upcoming Japan Open Team Championship Tournament, DTB found someone on ebay selling two Choir members for my Protectorate of Menoth army, since I only needed two figures and therefore didn't want to buy a whole new unit and get stuck with three extra models. The models were being sold as is, out of package (no big deal), and there was a picture of them, much like this (but not yet painted).
|Looks okay, right?|
|Hmmm? What the heck?|
|Tada! Scroll Case to the rescue!|
And this brings us to my new segment...
Don't Be A Jerk
Seriously, man. Don't be a jerk. For the good of the whole wargaming community, just don't. From players throwing hissy fits because they start losing a game to sellers trying to be sneaky to make a few extra bucks, the jerks really can put a damper on a good gaming experience. Could it be an innocent mistake? Yeah, I guess it could be, but who are we kidding? That seller on ebay KNEW that the models were missing pieces, and he tried to cover it up. Ergo, "sold as is" without mention of missing bits or a photo of the back of the models, where there are clearly parts missing. Missing parts is not as big a pain in the butunkus as it used to be, so for the right price I may have bought these anyway. That's not the problem. The problem was this dude was being intentionally devious, and that's not cool. Remember, kids...it's just a game, and we're all trying to have a good time, so think before you decide to ruin it for everyone.
Anyway... parts have been ordered from the Privateer Press Online Store, and should be here soon, and then my Choir will be in good shape. Painting on them is really coming along! They should be finished by the next meeting of the Fukuyama Gaming Club. (Actually, they're finished now! Surprise!)
The Fukuyama Gaming Club will be meeting on May 20, June , and July! Come join us!
The Japan Open Team Championship is still accepting registration for the upcoming Tournament in October! Sign up as a 3-person team, or as a single, and we will help place you in a team!
All this brings us to today's battle! BATTLE!!! Between the fighting Greenies of Leland's Cygnar army and Kommissar Koala's (that me!) Interdiction of the Dawn Protectorate army! Leland has done a really good job of getting his models painted up, and they're looking pretty good! The last couple of games he's been running the same Heavy Metal theme force list, which is a great idea for a new player to really get a feel for how the army works together. I seem to be in the habit of switching back and forth on my two armies to get some good practice in, so today I decided to run with my Testament of Menoth list since Tristan had a chance in March... and I was still a little mad at Tristan for performing sooooo badly last game, hahaha! We rolled the Recon II senerio, but OH NO!!! We forgot to bring any zone markers!! Thank goodness I had these little brackets from waaaaay back in the day, so we tried pretty hard to make to rectangular zones, and agreed to be pretty lenient when it came to "is that guy in the zone or not" moments.
Army List, Cygnar:
|Stryker Heavy Metal, reporting for duty!|
Trencher Journeyman Warcaster
Sword Knights (Maximum)
Field Mechanicks (Minimum)
This is a Heavy Metal theme force, so Leland is going to get +2 to his deployment zone, and his solos and mechanics gain Reposition 3".
Army List, Protectorate of Menoth:
|Peasants and Paladins|
Avatar of Menoth
Choir of Menoth (Maximum)
-Officer and Guide
Deliverer Skyhammers (Maximum)
Champion of the Order of the Wall
This list is a Faithful Masses theme force, so all my heavy warjacks will gain Hand of Vengence (if a friendly warrior model dies within 5" of a heavy jack, it gets +2 Melee and Damage rolls for one turn, and I can put a wall template anywhere within 20 inches of my deployment zone. Also, with Dartan in the list, all Paladin solos will gain Righteous Vengeance (if a friendly models dies in 5" of the Paladin, they get a 3" move and a melee attack in my maintenance phase.
|Ready to go!|
Ever since his near death during the invasion of Sul, Stryker has harbored an almost obsessive hatred of the Protectorate. Returning from a mission along the Dragon Tooth River, the red headed warcaster decided to take a detour and do some reconnaissance on the border of Protectorate held lands. However, the Harbringer had seen his deviousness and sent her protector, the Testament of Menoth, to confront him and eject him from the holy lands.
Round 1, Cygnar:
|Into the cloud with you!|
Round 1, Protectorate:
|Wow, Menoth can shoot!|
Round 2, Cygnar:
|And into the cloud again!|
Round 2, Protectorate:
Round 3, Cygnar:
Leland by now had realized his danger... I think I'm pretty well set up for TOM's feat turn next round, where all my models in his control range will become incorporeal! That means that he's looking at 2, possibly 3 (one horsey) Paladin charges, as well as possibly one or two heavy warjacks closing in on Stryker. He's got to kill off all the things I got in charge range or risk an assasination run. So! To start, he let all upkeep spells except Sidekick go down. The Black Charger shot at the purple Paladin and killed him. The Lancer then unhorsed the Champion, but being a dragoon solo, he was replaced by his unmounted self, so Leland has to try to kill him again! Jakes moved forward and shot one Deliverer. Her Cyclone then wound up, getting 3 attacks and killing 2 Choir members and 1 Deliverer. Stryker edged up and used his FEAT!!! Everything is going to be super hard to kill next turn, but I think I'm still in a good position. Rusty left combat (taking no damage from the free strike) and charged the Reckoner, and BEAT IT UP! Holy smokes! That was a lot of damage! Rowdy then helped finish off the Reckoner... ugh! The Trencher Journeyman shot the Champion for 3 damage, but he's still up and running! The White Charger shot 2 Idrians, while Runewood killed another. Hulky jiggered forward just a little. The Sword Knights moved around trying to break free of the Idrians (one died from a free strike as he left combat), managing to kill 2 Idrians.
And with that, the game clock ran out.
Stryker, overconfident in the back field, was suddenly surprised as the Testament's forces began to close in on his position... suddenly, with the cold realization that Menoth's troops had begun to take the upper hand, Stryker signaled his troops to withdraw, and return to Cygnarian soil. Silently, the Testament watched them leave. The Harbinger had told him it would be so, and so it was. Glory to Menoth.
Well, that makes this game a draw! But I was in a super good position for the next turn. With Stryker's feat up I'm not sure that I could have killed him in the feat turn, but I could have really put pressure on him! I'm pretty pleased with how I did except for letting the heavy 'jacks getting away from the Choir. I did a good job remembering Hand of Vengence on my heavies and Righteous Fury on my Paladins, so that's a good improvement! Thank you for the game, Leland! I had a good time!
One thing I did notice was that I forgot to take a lot of up close photos this game! Oh noes! To make up for it, here is a little show of my Mardi Gras Gators! Enjoy!
Today we'll take a look at one of the models from my Mardi Gras themed Gatorman Minions force. Sorry, no Farrow for this Commissar, it's gators all the way. I went to school in New Orleans long long (oh my god was it THAT long ago) before the Minions forces were released. When it came time to chose my Hordes faction, I was debating between a Circle of Oroboros (fiercely protested by DTB, who was absolutely against my using Circle for some reason...) and Skorne. But just before I had made up my mind (let's be honest, it was going to be Circle, if for no other reason than to spite DTB, HAHA!) the Minions forces were released, and all debate was DONE!
First up in this new feature, my favorite of the Gatormen warlocks... Maelok the Dreadbound!
|Zombie Gators??!! Heck yeah!|
I gave the gator hide a little bit of a more light finish than most of the gator skins that I've been working on to kind show that the skin is fading the longer Maelok has been dead... also, the inner flesh that is visible through the cuts and tears in his skin are mostly red/pink, since the skin does flap back to protect it from the ravages of decay, but the open flesh around his mouth I wanted to be a bit darker, like rot had really started to set in and the meat "had turned."
He's wearing a Bog Trog skin loincloth, haha! No wonder the Trogs hate the Gatormen!
|Uh, Maelok? You okay there, buddy?|
|Fell magic makes footsteps glow!|
That's it for today! Join us, May 20, for some Fukuyama Gaming Club shenanigans!