|We wanna join the tourney!|
Date: Sunday, October 7th, 2018
Location: Fukuyama Civic Center, behind Fukuyama Castle
Time: Doors open at 9, Registration at 9:15, First round begins at 10:00
Players: 8 teams of 3 players each (24 participants total) will battle it out for the Championship.
Cost: 4500 yen per team (1500 per person) This amount will include the fee for renting the room, all mats, terrain and zones that will be used in the tournament (provided by the Fukuyama Gaming Club), as well as prizes and trophies. After the tournament there will be a dinner party for those who wish to attend, more details on that to follow! Also, there will be an open gaming day the day after the tournament at the same location (October 8th), which will cost 500 yen per person (you absolutely do not HAVE to come to the open day, but we'd love to see you there!).
Armies: This tournament will be played according to the 2018 Steamroller rules, so make sure you check that on the Privateer Press site to see what requirements for army creation are. EACH PLAYER must bring 2 75 point lists from their corresponding Factions (team members do not need to field the same faction, but both lists for every player must be from the same faction). These lists MUST be submitted by email to the Tournament Organizer by Midnight, Monday October 3rd, and each player must bring a written or printed list to be made avaliable for your opponents. ALL MODELS IN BOTH LISTS MUST MUST MUST BE PAINTED AND BASED WITH FRONT ARCS MARKED AS PER THE HARDCORE RULE SET. There will be no exceptions, unpainted models will forfeit the match, so PAINT YOUR MODELS!!!
Teams: This is a team tournament. Teams will consist of 3 player. Teams may assemble themselves, or, if a person needs help finding a team, we can assist them in finding teammates. If you would like to participate and need help being place on a team, contact the tournament organizer. There will be no geographical restrictions on teams so a team can include a player from Tokyo and a player from Fukuoka (for example). TEAMMATES MAY NOT ASSIST EACH OTHER OR OFFER ADVICE WHILE BATTLES ARE IN PROGRESS.
Prizes: Trophies/medals will be awarded to each member of the top three teams, as determined by Steamroller 2018 criteria. There will be additional prizes for "Best Painted" and "Best Sportsmanship", as well as a special prize for our most unlucky team.
Contact: To register or make any inquiries, please contact the following people...
Eric Perez - Tournament Organizer -firstname.lastname@example.org
Daniel McCartney - English Coordinator - email@example.com
Working Hard or Hardly Working:
I am pleased to announce that finally... FINALLY... Sovereign Tristan and the remaining 4 Deliverer Skyhammers are FINISHED! And because I wanted to be done DONE with Deliverers, I also finished the Delieverer Arms Master and the 2 grunts for my unfinished Deliverer Sunburst Crew, leaving the actual Sunburst itself as the final Deliverer model left for me to paint!
Working Hard: Sovereign Tristan Durant and 4 Deliverer Skyhammers
And with that, both of my warcasters for this year are complete! Now, just a few solos left to have 2 fully painted lists. With the Skyhammers finished, the Testament of Menoth's list is only a few models from completion! The Champion of the Wall (mounted and unmounted), a Paladin solo, and 2 Choir members are all that's left to reach full paint!
The Fukuyama Gaming Club is meeting next on May 20!
Also, our buddies down at the Saijo Gaming Club in Hiroshima City will be meeting April 15.
But even more important, get your teams together and register for the 6th annual Japan Open!
|The Winter Witch is come!|
Army List, Protectorate of Menoth:
|Tristan's Guardians of the Temple|
Reckoner X 2
Temple Flameguard (Maximum)
- Officer and Standard Bearer
Daughers of the Flame
Choir Of Menoth (Minimum)
Phyrrus, Flameguard Hero
Okay, so first of all, we noticed after the game was completed that this is actually not a valid list... too many points... oops! Not that it helped me, haha! Phyrrus is floating in there for no good reason. He just tagged along with the rest of the Flameguard. Any-hoo, so this is a Guardians of the Temple theme list, it will give me Ambush for the Daughters of the Flame (who also have Acrobatics and Anatomical Precision, which will make them devestating in the backfield, especially against Trollkin since they can't make Tough rolls!). Also, my Temple Flameguard will get Tough and cannot be knocked down in B2B.
Army List, Trollblood:
|Kolgrima's Kriel Company|
- Officer and Standard Bearer
Pyg Lookouts (Maximum)
- Officer and Moarter
Sluggers (Minimum) X 2
Ahhh, nostalgia... this is a list that reminds me of a lot of DTB's old Mk. 2 lists (and my old lists, to be honest), which means LOTS OF DUDES!!! This is a Kriel Company theme force, which gives DTB a +1 to his starting roll, and all of his warrior models can see through other friendly warrior models to draw line of sight and he can shoot through them and all kinds of stuff... something about being unable to accidentally shoot his own models, or something that sounds a bit cheatery to me...
|We fear no Witch!|
|Trolls are ready to go!|
Advanced Deployment, Protectorate:
My Daughters of the Flame have advanced deployment, but since the theme force grants them Ambush, instead of normal deployement, you can choose to have them come onto the board from any table edge (except your opponent's deployment zone), in any of your maintainence phases. So, I'll keep them back for now!
Advanced Deployment, Trollblood:
|Pygs are speedy!|
The Northern Crusade has ended. Tristan, in his new role as Sovereign, was sent to escort several unis of Flameguard from Lael back to the heart of the Protectorate. As he and his forces passed through the last of a winter storm, they were ambushed by the Winter Witch, on one of her many patrols to protect her fellow Northkin and their territory. As the standoff between the two leaders intensified, a skimrish between the two was the only possible outcome.
Round 1, Protectorate:
|Get to the zone!|
Round 1, Trollblood:
|Curse those troublesome Menites!|
Round 2, Protectorate:
|Ohhhh, the horror... THE HORROR|
Round 2, Trollblood:
|The beatdown begins!|
The Thumper Crew scooted up and took a shot at the Flameguard, killing two by pushing one through another before slamming into the Repenter. But wait... if only I remembered my own rules! And I quote "Inviolable Resolve - target model (ie, my Flameguard) cannot be moved by a push or a slam." Wow. So that's two spells that I spent the focus for but didn't remember to get any of the benefits for. Sometimes I disappoint myself! Oh well... I didn't remember at the time, so to the Creator of Man those two boys go! The Scattergunners moved into the zone and opened fire! They failed to kill the Standard Bearer, but did put 7 damage on the Redeemer. The Glacier King aimed at the Repenter and did 6 damage, then reloaded and did another 10! whaaa! That's not good! The Lookouts moved up to the very edge of the forest and opened fire, somehow managing to miss absolutely everything!
|Look at this guy!|
Round 3, Protectorate:
|No ranged attack for me this turn!|
|Hey, did you hear something behind us?|
Victory for the Trollkin!
Okay... so my main missteps -
1) Spending lots of focus on spells and then not using the benefits of those spells
2) Sacrificing my Revenger for no return
3) Forgetting to Ambush with my murderous Daughters
4) Most damning of all... spending all of the game staring at Kolgrima's Frozen Mist clouds thinking, aww, I can't shoot anything, I can't charge anything, what am I going to do when in reality, ALL of Tristan's battle group has True Sight, which ignores clouds for LOS and also ignores Stealth.
I roll my eyes at myself. The good thing is, I learned a lot, and I mean, a LOT this game. Next time I use Tristan, I guarentee I'll correct the problems and have a well oiled killing machine of an army, hungry for a win!
Thanks for the game, DTB! Sorry you had to put up with my bumbling, but next time, I'll give you a run for your money!